Defensive Buildings & Towers

Defenses serve to block incoming attacks of other players and enemy npc. There are many types of defenses buildings like: Sniper Towers, Mortars, Laser Towers, Rocket Launchers and Explosive Cannons. There are also passive defenses on the planet: walls, mines, friends bunker, defensive bunkers.

Defense Bunker


Defense Bunker. Allows a players troops to be garrisoned in the bunker to appear when your base becomes attacked by another player.  It can be found under the Defenses tab in the Shop.




Lvl 1 Defense Bunker
Lvl 2 Defense Bunker
DEFENSE BUNKER
Lvl 3 Defense Bunker


Level Costs Upgrade Time Exp Requirements Health Capacity
1 437,500 coins 6h 1,180,872 Lvl 3 Star Base 10,000 380
2 2,000,000 coins 1,687,500 gems 12h 6,716,583 Lvl 5 Star Base 24,500 450
3 4,000,000 coins 3,000,000 gems 1d 13,110,585 Lvl 6 Star Base 50,000 540



Friends Bunker

Friends Bunker. If your friends want to support your colony, they can send some of there troops here to defend your planet.  It can be found under the Defenses tab in the Shop.




Lvl 1 Friends Bunker
FRIENDS BUNKER


Level Costs Upgrade Time Exp Requirements Health Capacity
1 500 coins 15m 3,450 Lvl 1 Star Base 10,000 480


Walls


Walls. Wall defensive structure used for fortification purposes. Blocks the path of ground units. It is found under the Defense tab in the Shop.



Lvl 1 Wall
Lvl 2 Wall
Walls
Lvl 3-5 Wall


Level Costs Upgrade Time Exp Requirements Health Range
1 300 coins 0s 781 Lvl 2 Star Base 1,000 1x1
2 3,100 coins 0s 8,007 Lvl 3 Star Base 2,250 1x1
3 62,000 coins 0s 160,007 Lvl 4 Star Base 6,000 1x1
4 124,000 coins 0s 320,007 Lvl 5 Star Base 18,000 1x1
5 248,000 coins 0s 640,007 Lvl 6 Star Base 27,000 1x1


Traps

Traps. Invisible to the enemy until it is too late. Triggered when a Unit steps on it, deals large damage to a small area. Place close to buildings or use walls with gaps to group attackers into a small space, and then BOOM. 




Traps
Traps


Level Costs Upgrade Time Exp Requirements Damage Range
1 600 coins 3s 1,555 Lvl 2 Star Base 2,000 1x1


Cannon Blast 

Cannon Blast. Short range but high damage, this building's bomb explodes dealing High Damage, great for taking out groups of Units.The Cannon Blast can be used as a bait, to beat looters in large amounts, or be used as support damage, but this defensive tower are weak against a unit with high health and flying units (especially Beetle Tanks, Colossus,Wasp, Hover Ufo, Falcon and Zeppelin), so make sure that other Defensive Buildings can protect the Cannon Blast. This defense structure cannot fire at air units. 





Cannon Blast
CANNON BLAST





Level Costs Upgrade Time Exp Requirements Damage Range Damage type Fire Rate Target Units Health
1 1,110 coins 5m 3,558 Lvl 1 Star Base 60 18x18 Area Blast 0.66/s Ground 6,000
2 5,400 coins 2,800 gems 15m 18,504 Lvl 2 Star Base 60 18x18 Area Blast 0.66/s Ground 12,000
3 27,100 coins 11,600 gems 45m 86,393 Lvl 3 Star Base 60 20x20 Area Blast 0.66/s Ground 17,000
4 135,600 coins 58,100 gems 2h 15m 419,353 Lvl 4 Star Base 80 20x20 Area Blast 0.71/s Ground 22,000
5 678,100 coins 299,000 gems 6h 45m ? Lvl 5 Star Base 100 22x22 Area Blast 0.71/s Ground 26,000
6 3,390,600 coins 1,453,100 gems 20h 15m ? Lvl 6 Star Base 120 22x22 Area Blast 1/s Ground 30,000
7 5,076,300 coins 1,453,100 gems 2d ? Lvl 6 Star Base 140 22x22 Area Blast 1/s Ground 34,000
8 7,595,000 coins 1,453,100 gems 3d ? Lvl 7 Star Base 160 24x24 Area Blast 1/s Ground 37,000
9 11,408,000 coins 1,453,100 gems 4d ? Lvl 7 Star Base 180 24x24 Area Blast 1/s Ground 40,000
10 17,143,000 coins 1,452,700 gems 5d 12h ? Lvl 8 Star Base 200 26x26 Area Blast 1/s Ground 42,000


Sniper Tower


Long range, high damage, but slow to reload. This tower picks off enemy Units before they even get close. Protect a larger area with this tower. The Sniper Tower is best used as a support tower to other towers because they wouldn't last alone, so putting Sniper Towers outside of your base is a very bad idea. Only put Sniper Towers outside base yard if it has support. Since they are slow to reload, they are easily defeated by a large group of the weak Units like Marines. 





Sniper Tower
SNIPER TOWER





Level Costs Upgrade Time Exp Requirements Damage Range Damage type Fire Rate Target Units Health
1 1,100 coins 30s 2.910 Lvl 1 Star Base 90 26x26 Single Shot 1/s All Units 6,000
2 5,400 coins 2,800 gems 15m 18,504 Lvl 2 Star Base 100 26x26 Single Shot 1.11/s All Units 12,000
3 27,100 coins 11,600 gems 45m 86393 Lvl 3 Star Base 110 28x28 Single Shot 1.25/s All Units 17,000
4 135,600 coins 58,100 gems 5h ? Lvl 4 Star Base 130 28x28 Single Shot 1.25/s All Units 22,000
5 678,100 coins 290,600 gems 12h ? Lvl 5 Star Base 150 30x30 Single Shot 1.25/s All Units 26,000
6 3,390,600 coins 1,453,100 gems 1d ? Lvl 6 Star Base 175 30x30 Single Shot 1.25/s All Units 30,000
7 5,085,900 coins 2,179,700 gems 2d ? Lvl 6 Star Base 200 30x30 Single Shot 1.42/s All Units 34,000
8 7,628,800 coins 3,269,000 gems 3d ? Lvl 7 Star Base 233 30x30 Single Shot 1.42/s All Units 37,000
9 11,443,700 coins 4,905,800 gems 4d ? Lvl 7 Star Base 266 32x32 Single Shot 1.42/s All Units 40,000
10 19,957,800 coins 7,347,000 gems 5d 12h ? Lvl 8 Star Base 300 32x32 Single Shot 1.42/s All Units 42,000


Laser Tower

Laser Tower is useful against mechanized units because it deals double damage and can hit ground and air units. 

 



Laser Tower
LASER TOWER





Level Costs Upgrade Time Exp Requirements Damage Range Damage type Fire Rate Target Units Health
1 135,000 coins 5h 393,153 Lvl 3 Star Base 180 22x22 Single Shot 2/s All Units 15,000
2 542,000 coins 290,600 gems 1d ? Lvl 5 Star Base 240 24x24 Single Shot 2/s All Units 20,000
3 1,627,500 coins 697,500 gems 2d ? Lvl 6 Star Base 300 26x26 Single Shot 2/s All Units 24,000
4 3,177,500 coins 1,162,500 gems 4d ? Lvl 7 Star Base 360 26x26 Single Shot 2/s All Units 27,000
5 6,820,000 coins 1,860,000 gems 6d ? Lvl 8 Star Base 420 26x26 Single Shot 2/s All Units 30,000


 Missile Launcher


We don't like birds and fairies; we kill anything that flies! And we look cool too, have you seen our massive missile equipment?





Missile Launcher
LASER TOWER





Level Costs Upgrade Time Exp Requirements Damage Range Damage type Fire Rate Target Units Health
1 153,500 coins 5h ? Lvl 4 Star Base 160 24x24 Area Blast 1/s Air Units 15,000
2 535,000 coins 492,000 gems 1d ? Lvl 5 Star Base 200 26x26 Area Blast 1/s Air Units 22,000
3 1,906,500 coins 697,500 gems 2d ? Lvl 6 Star Base 240 28x28 Area Blast 1/s Air Units 30,000
4 3,394,500 coins 1,162,500 gems 4d ? Lvl 7 Star Base 280 28x28 Area Blast 1/s Air Units 33,000
5 7,595,000 coins 1,860,000 gems 6d ? Lvl 8 Star Base 320 30x30 Area Blast 1/s Air Units 36,000


Mortar


This Tower is extremely powerful and is great against all ground units, but the weak points are this tower cant attack Air units ,you need pair them with missile, turret/laser/sniper towers. 





Mortar
MORTAR





Level Costs Upgrade Time Exp Requirements Damage Range Damage type Fire Rate Target Units Health
1 232,500 coins 5h ? Lvl 5 Star Base 3,000 36x36 Area Blast 0.25/s Ground 32,000
2 465,000 coins 279,000 gems 1d ? Lvl 5 Star Base 3,500 36x36 Area Blast 0.28/s Ground 40,000
3 930,000 coins 372,000 gems 2d ? Lvl 6 Star Base 4,000 40x40 Area Blast 0.28/s Ground 50,000

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